Gamasutra–the web-site for games industry professionals of all stripes–has posted a chapter excerpt from the book. It’s actually one of my favorite stories in the book, the background to the development of a project called Habitat, which was essentially the first online social networking/massively multiplayer game. And it was developed for the 300 baud modem for the Commodore 64!

It’s a great story illustrating the kind of innovation being fostered at the company in those early days, and though Habitat in its original design doc format never made commercial release, the fact that so many of its design features (and even use of words, such as avatar to describe your in-world character) live on today is testimony to its true visionary status.

You can read it all at: